Development roadmap
Coming later
(not necessarily in order)
Visual quality improvements in spatio-temporal reprojection
More efficient fused point cloud processing when injecting in real-time mapping mode
Support for more mesh, point cloud, and vector formats
Demonstration videos and tutorials
Full API rollout and documentation
More sculpting brushes and deformations
Post filtering and further noise reduction
AI improvements with new models introduced
Solid physics with gradient stress fields
Use cases
See on our new website at polaronworldengine.com