Development roadmap

Coming later

(not necessarily in order)

  • Visual quality improvements in spatio-temporal reprojection

  • More efficient fused point cloud processing when injecting in real-time mapping mode

  • Support for more mesh, point cloud, and vector formats

  • Demonstration videos and tutorials

  • Full API rollout and documentation

  • More sculpting brushes and deformations

  • Post filtering and further noise reduction

  • AI improvements with new models introduced

  • Solid physics with gradient stress fields

Use cases

See on our new website at polaronworldengine.com